Title: Happi Words

Evaluators: Lindsay Lewis and Megan Scott

 

Questions

Yes

No

Comments/ Notes

Have you played enough to know every aspect?

  • Did you try things that were wrong and/or unexpected

X


We have been able to play and enjoy this game that appears very basic but useful for students working on vocabulary. I did not experience anything unexpected.  

Did the software crash?


X

The software did not crash.

Was the content appropriate? Did it meet the user’s needs?

X





Were the screens appealing?

  • Color, items on the screen, sounds ……

X


The app has soft background colors with vivid pictures.  Good size of the object pictures. 

The google eyes in the lower right hand corner are fun. 

Is it easy to navigate?

X



Is it easy to learn?

X



Does the user need Supervision to use? 


X

This app is easy to navigate and learn that supervision is not necessary.  The games are focused on phonics and vocabulary. Users shouldn’t run into anything inappropriate or difficult

If the App required a response, was it appropriate? (right or wrong)

X





Were there bells and whistles?

  • If so, do they enhance instead of detract?

  • If not, should there be?

X






Did you like using the App?

X




What was the cost?

  • Was there a “lite” version

  • If so, was it enough


X

Cost is $2.99 at a version of 2.2

 

Were there in-app purchases?

  • If so, what were the additional costs?


X

It does not appear to have any additional costs.

How does it compare to other apps that do the same?

X





Additional Comments











Developmentally Appropriate

 

Questions

Yes

No

Comments/ Notes

Child Development and Learning

  • Is subject Matter appropriate?

  • Educational Focus?

  • Provides for Learning New Content?

  • Follows Appropriate Teaching Sequence?

X


The app provides an educational focus on phonics and vocabulary.  Students in first and second grade can use this app for drill and practice and continuous review. 

Individual

  • Does it match an individual’s abilities?

  • Does it meet an individual’s needs?

X


The app is suggested for 6-9-year olds.  A simple yet educational game perfect for this age range.  The app should be standard but also push an individual’s cognitive level. 




Social/Cultural

  • Bias?

  • Commercialism Comments


X

There does not appear to be a focus on culture.  The app is created for English speakers. A good addition would be to add different languages for practice or somehow incorporate an ESL type of component.